Karl of Duty - Class Warfare
A proletariat placement strategy game for the masses. Take control of the means of production, or just get some bitwersweet revenge.
The year is 2090 and the last remnants of humanity have retreated to the newly fertile land of Western Antartica. Capitalists are planning to escape to Mars, but we have other plans for them...
The game is a bit confusing; I recommend playing the tutorial first.
Dev Notes
My initial goal with the design was to promote more of a leftist unity type of message, with different styles of takeover like reformist democratic socialism, anarcho-syndicalism, and revolutionary leninism. But designing strategy games is hard (who would've thought!) so the revolutionary approach ended up prevailing in the time I had. I would like to expand on the original idea in the future.
Credits:
- Font: Sinkin Sans by K-Type
Updated | 18 days ago |
Published | 20 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | carlvs.marximvs |
Genre | Strategy |
Made with | Godot |
Tags | 2D, capitalism, Short, Singleplayer, Turn-based |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Comments
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Fun little game! A bit tricky at first to get my head around the different numbers and what was my intended strategy, but the game didn't punish me too much for testing it out as I went.
Love the language, tool tips, game name and everything, som good jokes in there too, haha!
Thanks for the kind words and feedback! I'm a fan of your stuff, so I'm glad you tried it out.
Hey, you deserve it. Keep up the good work!
Thanks! <3